
The 7 Maps in Valorant's Current Competitive Rotation
Valorant map rotation continues to shape the tactical shooter's competitive landscape through regular updates that maintain fresh gameplay dynamics. Patch 11.04 in June 2025 established the current competitive and ranked map pool at seven distinct battlegrounds: Abyss, Ascent, Bind, Corrode, Haven, Lotus, and Sunset.
Abyss returned to competitive play on August 19, 2025, pushing Icebox out of the active rotation. This change reflects Riot Games' consistent approach to maintaining exactly seven maps in the competitive pool at all times, a philosophy confirmed by Valorant's Lead Map Designer, Joe Lansford. The game employs a deterministic map system that prioritizes variety and minimizes consecutive matches on identical maps.
These seven maps appear across both competitive and casual game modes, while five others remain inactive. Icebox, Breeze, Fracture, Pearl, and Split currently sit outside official matchmaking queues. Riot maintains distinct map pools for different game modes, with Competitive and Premier sharing one set while Unrated and Spike Rush operate under separate parameters.
Ascent

Ascent stands as one of the most balanced maps in Valorant's competitive rotation, representing a floating fragment of Venice suspended in the sky. This Italian-inspired battleground follows a classic three-lane design that accommodates both newcomers and veteran tactical shooter players.
Ascent map overview
Ascent's symmetrical layout positions two spike sites at opposite ends, linked by an expansive central courtyard. The open mid-area functions as the map's strategic centerpiece, facilitating rapid rotations between sites while providing crucial information to both teams. According to Valorant lore, this floating landmass represents a Venice district elevated skyward after a devastating Spike detonation.
Architecturally, Ascent captures authentic Italian elements through narrow streets, small shops, and scattered classical ruins. A site centers around a fractured church featuring a mysterious rift overhead, while B site displays intricate murals and a boathouse setting. This detailed environment maintains aesthetic appeal without sacrificing competitive functionality.
Defenders particularly benefit from Ascent's straightforward design, which allows effective angle-holding and coordinated rotations through the central area. Notably, Ascent maintains the highest defensive win rate among all maps currently in rotation.
Ascent unique features
Ascent distinguishes itself through mechanical bomb doors that fundamentally alter round dynamics. Each spike site contains one closable door A Link for A site and Market for B site which opens automatically at round start. Players can activate switches near these doors to close or open them tactically.
Closed doors create impenetrable barriers, forcing opponents to destroy them or find alternative routes. Each door contains 500 HP and displays color-coded damage indicators progressing from blue to yellow to red as health decreases. These features enable unique tactical scenarios, especially for defenders delaying pushes or attackers securing post-plant advantages.
Additionally, Ascent includes destructible panels between Courtyard and Link, each containing 400 HP. While intact, these panels block bullets completely, but once destroyed, they enable wallbangs for the remainder of the round. A site also contains a breakable glass panel in A Window that shatters when struck by bullets or ability projectiles.
Ascent strategic tips
Mid-control dominance: Controlling the central area provides significant advantages on Ascent. Attackers gain rotation flexibility to both sites and can intercept defender rotations. Defenders maintaining mid presence can respond rapidly to threats at either location.
Utilize the bomb doors strategically:
- For defenders: Closing doors creates additional obstacles and forces predictable attacker entry points
- For attackers: Close doors post-plant to limit defender retake routes and secure advantageous positions
A site execution: Effective A site attacks involve split pushes through A Main and Tree, using utility to clear common positions like Generator and Heaven. Controllers such as Omen or Brimstone can smoke Tree doorway and A Heaven for safer entry.
B site approach: B site demands methodical clearing due to multiple hiding spots. Standard strategy involves pushing mid to Pizza, smoking CT Wall, clearing Market, then closing the Market Door for secure planting.
Agent selection: Information-gathering agents like Sova excel at revealing enemy positions through walls, while Killjoy setups effectively lock down B site. Mobile duelists like Jett create unexpected angles during mid-control battles.
Defenders facing aggressive pushes must establish crossfire positions and coordinate utility usage effectively. Ascent's numerous corners and elevated positions reward teams with strong communication and adaptive strategies based on opponent patterns.
Bind

Located in Morocco, Bind remains one of the original battlegrounds since Valorant's Closed Beta. This map breaks traditional tactical shooter conventions by completely eliminating the mid section, creating a strategic environment that stands apart from every other map in the current rotation.
Bind map overview
Bind operates on a two-site structure with no connecting pathway between bombsites. Teams must commit fully to either A or B approaches, with attackers reaching A site via Showers (Bath) or A Short, and B site through Garden (B Long) or Hookah (B Window). These bottleneck entry points generate intense pressure scenarios that define Bind's tactical identity.
The Moroccan setting showcases Kingdom Corporation's industrial exploitation against historical architecture, reflecting the lore's radianite mining operations. Historic ruins contrast sharply with metal industrial structures, visually representing the ecological damage from Kingdom's activities. This aesthetic split mirrors the map's complete site separation.
Defensive advantages emerge from Bind's compressed pathways and abundant corner positions. Limited site entry options allow defenders to establish dominant angles with clear sightlines, contributing to the map's defensive-leaning statistics.
Bind unique features
Bind's revolutionary teleporter system fundamentally alters rotation dynamics through two one-way transporters. The first connects A Short to B Short, while the second links B Long to A Lobby. These mechanisms reshape how teams approach both rotations and site executions.
Teleporter usage involves walking through the entrance to instantly appear in an exit room with automatic door opening. Abilities, the spike, and dropped weapons travel through teleporters while maintaining velocity and potentially triggering exit doors.
Every teleporter activation generates a loud, map-wide audio cue audible to all players. This creates a fundamental tactical trade-off between rotation speed and information surrender. The psychological pressure affects defenders constantly, who must account for rapid enemy repositioning possibilities.
Bind strategic tips
Success on Bind requires precise coordination and timing awareness.
Default positioning proves essential: Rather than stacking sites, deploy two players on B Long, one outside Hookah, one A Short, and one in Showers. This prevents area-denial ability massacres while creating multiple pressure points.
Teleporter deception tactics: Audio cues enable fake rotations that draw defenders away before executing on weakened sites. However, predictable teleporter usage often results in interception by waiting defenders.
A site execution: Dual-lane pressure through A Short and Showers collapses defenders into uncomfortable positions.
Defensive approaches: Agents like Viper, Cypher, or Killjoy can solo-hold B site with proper utility setups, freeing teammates for other areas. Sound detection becomes critical without mid control, requiring surveillance tools at Showers and Hookah.
Advanced techniques: Cypher players can attach Spycams to teleporter doors and shoot tracking darts through them, creating fake rotation sounds without actual teleporter usage.
Information-gathering and area-denial specialists excel on Bind's rotation-heavy design. Agents with recon capabilities and space control prove particularly effective across this unique battleground.
Mastering Bind demands understanding its distinctive flow patterns where committed pushes, rapid rotations, and calculated deception determine competitive success.
Haven

Haven stands apart in the competitive map pool as the only battleground featuring three bomb sites, positioned beneath a forgotten monastery in Bhutan. This unconventional design creates tactical scenarios that stretch traditional strategic approaches to their limits.
Haven map overview
The three distinct spike sites (A, B, and C) force defenders to spread their resources across considerably more territory than any other map in the rotation. This expansive layout enables defenders to take aggressive map control through forward positioning, creating dynamic engagement opportunities. Multiple interconnected pathways connect all sites through a central mid-area that serves as the strategic nexus for rotations.
The monastery's Eastern architecture features narrow corridors and elevation changes that define each site's character. A site includes an elevated tower position that dominates sightlines, B site occupies a compact central area perfect for close-range duels, and C site extends into a long corridor that heavily favors precision rifles. These characteristics contribute to Haven's reputation as an attacker-sided map, with offensive teams typically maintaining above 50% win rates.
Haven's size demands exceptional team coordination and communication. Defenders must execute precise callouts and efficient rotations across the extensive pathway network to maintain site control.
Haven unique features
Haven remains the only map in the competitive pool with three bomb sites a fundamental departure from the standard two-site format found on every other battleground. This design philosophy completely alters offensive and defensive resource allocation, requiring deeper strategic planning and tactical flexibility.
The map features destructible door panels at Mid that initially absorb damage and block bullet penetration. Each panel contains 400 HP with color-coded damage indicators progressing from blue to yellow to red. Once destroyed, these panels become wallbangable for the entire round, opening new tactical possibilities.
Elevation advantages play a crucial role throughout Haven's design. A Tower (Heaven) provides defenders with commanding sightlines over the A site area, while C Long creates the map's only extended engagement distance, making it prime real estate for Operator users.
Haven strategic tips
Mid control determines Haven's flow more than any other area. For attacking teams:
- Central area dominance: Securing Garage and Mid Courtyard unlocks split executions across all three sites. Smoke Mid Window while using recon abilities to clear defensive positions.
- Site-specific strategies: A site proves easiest to defend but remains vulnerable to coordinated utility dumps. Avoid A Long approaches due to Tower exposure. Execute C site through C Short with grouped pushes.
- Rotation manipulation: The classic fake A-to-C strategy consistently catches defenders off-guard apply initial pressure at A before committing resources to C during defensive rotation timing.
Defensive approaches require careful resource management:
- Personnel distribution: Standard setups position one player per site with two players available for flexible rotations. Sentinel agents like Cypher or Killjoy excel at solo site holds.
- Early intelligence: Sova drones and BoomBots provide critical information about attacker intentions, enabling proactive defensive adjustments.
- Retake mentality: Haven's attacker advantage often makes retaking sites more viable than stubbornly holding positions, particularly at B site where rotational support arrives quickly.
Haven's strategic complexity makes it one of the most demanding maps in the competitive rotation. The three-site configuration creates endless opportunities for tactical innovation while punishing teams that lack coordination and game sense.
Lotus

Ancient temples of Omega Earth's India house Lotus, which entered the valorant map rotation in January 2023 as the ninth map overall and second three-site battleground. This mystical environment within the Western Ghats mountain range combines traditional Indian stepwells with rock-cut Dravidian architecture, creating one of the most distinctive settings in the current valorant map pool.
Lotus map overview
Three distinct spike sites (A, B, and C) connect through winding corridors that prioritize movement fluidity between locations. Teams can pivot and adapt throughout rounds more easily than on Haven, with shorter rotation paths and an extra ultimate orb positioned at mid.
The Indian temple setting showcases ancient ruins covered in lush vegetation, including giant lotus flowers that power the map's unique mechanisms according to game lore. Defender spawn sits relatively close to all three sites, yet Lotus maintains remarkable balance that has made it popular among professional teams. This equilibrium creates frequent comeback scenarios during competitive matches.
Interconnected pathways allow defenders rapid site responses while revealing positional information to attackers. Multiple entry points give attacking teams various execution options that keep defensive setups guessing throughout each round.
Lotus unique features
Three mechanics distinguish Lotus from other maps in the competitive rotation:
Rotating Doors: Massive stone doors near A Main and C Main require approximately 8-10 seconds for complete 180-degree rotation. Door activation generates map-wide audio and displays minimap indicators visible to all players. Any utility within the rotation path Sage walls, Killjoy lockdowns, or Cypher trapwires gets destroyed instantly[173].
Destructible Wall: The barrier between A Main and A Link absorbs damage initially while blocking bullets completely. This wall contains 400 HP with color indicators progressing from blue to yellow to red as health decreases[173]. Destruction creates a permanent new pathway for the remainder of the round, accompanied by loud audio cues.
Silent Drop: A rope ascender connects A Top (Heaven) with A Drop near Defender Spawn, producing noise when climbing up. Players can descend silently using proper technique: hold forward movement, then tap backward or hold shift before landing. This mechanic enables stealthy repositioning impossible on other maps.
Lotus strategic tips
Door manipulation tactics: Activate rotating doors to create false rotation signals the global audio and minimap cues can draw defenders toward incorrect sites before executing elsewhere[173]. Overusing this technique becomes predictable and loses effectiveness.
Early map control: Securing A Rubble/A Main and C Mound provides access to multiple sites simultaneously. Defenders contesting these areas can severely limit attacker information gathering and execution options.
Lurker potential: The map's extensive connections and easy access to defender spawn areas create exceptional lurking opportunities. Avoid door activation noise and use alternative routes like A Main to A Stairs for successful backstabs.
Retake coordination: Like Haven, Lotus favors retake scenarios across its three sites. The smaller bomb sites with limited coverage make site stacking suboptimal instead, send players on flanking routes for unexpected angles during retakes.
Agent recommendations: Controllers like Omen excel at smoking multiple choke points, while Sova's recon darts provide crucial information across the interconnected layout. Killjoy's utility can effectively lock down individual sites, allowing teammates to focus elsewhere.
Lotus rewards teams that master its mechanical features and interconnected design. The balanced layout provides both attackers and defenders opportunities to outplay opponents through creative use of the map's distinctive elements.
Sunset

Sunset arrived in the competitive rotation during August 2023, bringing Los Angeles' vibrant street culture to Valorant's tactical landscape. This urban battleground prioritizes fundamental shooter mechanics over complex gimmicks, making it one of the most straightforward maps in the current pool.
Sunset map overview
The map follows a traditional three-lane structure with two bombsites linked through a central courtyard. This compact design promotes frequent duels while maintaining strategic complexity. A site presents tight, claustrophobic angles perfect for close-range combat, while B site offers more space for coordinated team executions. Mid control determines map flow, with the central courtyard serving as neutral territory that neither attackers nor defenders naturally dominate.
Sunset captures the essence of East LA's Boyle Heights district through detailed environmental storytelling. Food trucks, neon signage, and art deco buildings create an authentic sunset atmosphere that reflects the community's struggle against Kingdom Corporation's industrial expansion. The massive sinkhole visible throughout the map marks where an underground portal previously existed, adding depth to Valorant's ongoing narrative.
Attack routes remain predictable yet effective. A Lobby funnels into A Main before splitting toward Elbow and Link, while B Lobby provides direct access to B Main and the bombsite. Defender spawn positioning allows quick access to B Boba, Mid Top, A Link, and A Alley, creating strong initial setup opportunities.
Sunset unique features
Among the more traditional maps in the rotation, Sunset's standout feature is the mechanical door connecting B Market to Mid Courtyard. Players can operate this door using a switch on the Market side, creating tactical opportunities for both teams. The door withstands 500 HP of damage with the standard color-coded indicators before breaking permanently. Once destroyed, the opening remains available for the rest of the round, significantly affecting rotation timing and retake scenarios.
The map's blocky terrain creates unexpected vertical angles throughout various areas. These elevation points offer surprising sightlines that catch opponents off-guard, particularly players unfamiliar with Sunset's unique geometry.
Sunset strategic tips
Mid control dominance defines success on Sunset:
Courtyard supremacy: Securing Mid Courtyard unlocks rotation flexibility and creates pressure across both sites. Attackers who control mid can force defenders into difficult positioning decisions while maintaining multiple execution options.
B site coordination: The larger B site demands systematic clearing through B Main combined with Market control. This area's connection to the crucial Mid Courtyard makes it essential for both offensive and defensive strategies.
A site precision: The compact A site requires methodical angle clearing. Utilize the urban environment's elevation points for unexpected peek advantages. Clear both Elbow and Link simultaneously to prevent defensive rotations and flanking attempts.
Agent optimization: Sentinels like Killjoy and Cypher excel at preventing late-round flanks through Sunset's numerous connector routes. Jett's mobility proves particularly valuable for creating unpredictable angles across the map's vertical terrain.
Sunset represents a successful return to core tactical shooter principles while maintaining the strategic depth expected from competitive Valorant maps.
Abyss

Located beneath the arctic island of Jan Mayen, Norway, Abyss stands as the eleventh map to enter the competitive pool, introducing death-defying mechanics that completely reshape traditional Valorant gameplay.
Abyss map overview
Abyss brings players deep into the mysterious Elder Grotto, a hidden fortress previously controlled by the Scions of Hourglass organization before the VALORANT Protocol seized control. The map follows standard three-lane architecture with two bomb sites connected through narrow mid pathways. Three distinct sectors define the underground facility: The Radiant Lock-Up at A site, The Library and Archive, and The Botanical Garden. A site showcases multi-level prison cells where radiant individuals were formerly held captive, their containment units still visible across the chasm behind red-lit glass panels. Simple blocky structures contrast sharply with lush green vegetation throughout the facility.
Abyss unique features
Abyss completely revolutionizes map design as the only battleground in Valorant featuring no outer boundaries whatsoever, allowing players to plummet to their death in specific areas. This groundbreaking approach creates high-risk shortcut routes called "Danger" and "Secret" positions narrow ledges demanding precise jump timing to successfully traverse. The map's death drop mechanics proved immediately popular, recording a staggering 142,812,335 death falls during VALORANT 2024 Flashback alone.
Four ascenders provide vertical movement across the map: A Site to A Tower, B Main to Mid Bend, one in Attacker Spawn, plus the critical mid ascender requiring players to jump over the central chasm. Both Vent area entrances feature destructible doors with 120 HP, displaying the standard color progression from blue to yellow to red as damage accumulates.
Abyss strategic tips
Mid control remains absolutely crucial on Abyss due to the rotation opportunities it provides. Positioning an Operator in mid zones offers significant advantages given the tunnel-like sightlines through library and catwalk areas.
Optimal strategies include:
- Agent prioritization: Mobility agents like Jett, Omen, and Raze excel at navigating death drops safely while creating unexpected angle advantages
- Death drop mastery: Perfect crouch-jump timing enables silent, rapid rotations through dangerous areas
- Utility coordination: Flash and stun abilities become essential before taking peeks, particularly when countering Operators holding extended sightlines
Information-gathering agents prove exceptionally valuable across Abyss's complex layout, with Sova and Fade collecting crucial intelligence while Breach dominates the tight corner control game.
Corrode

Corrode joined the Valorant map rotation in June 2025 as the twelfth map overall, marking Riot's deliberate shift back toward traditional tactical shooter principles. Patch 11.00 introduced this newest battleground directly into both casual and competitive queues upon release.
Corrode map overview
Omega Earth's version of Mont-Saint-Michel serves as the setting for Corrode, where a historic French castle town has been converted into a radianite salt mining operation. First Light's climate impact drained the surrounding waters, exposing valuable salt flats that residents now harvest for resources. The map employs a standard three-lane, two-site layout without dynamic elements or mechanical gimmicks, making it only the second map in the current rotation to follow this straightforward design approach.
Corrode unique features
Corrode deliberately avoids the complex mechanics found on other maps, instead focusing on core tactical gameplay. The design specifically counters utility-heavy strategies, providing defenders with layered positions to survive coordinated ability usage. Multiple wallbangable surfaces throughout the map make weapons like the Odin particularly potent for securing eliminations through cover.
Corrode strategic tips
Mid area dominance determines success on Corrode. This central zone connects both spike sites and enables quick rotational support while creating opportunities to catch enemies moving between positions. Attackers gain significant advantages through mid control, allowing flexible site execution, while defenders can use it for aggressive flanks or faster rotations.
Agent selection should prioritize:
- Controller duo of Omen and Viper for superior map control through smoke coverage and poison barriers
- Fade for information gathering using Prowlers to clear tight spaces and Haunt to reveal enemy locations
- Double Sentinel setups excel on Corrode, effectively locking down both open areas and bomb sites simultaneously
Map Comparison Overview
The seven maps currently active in competitive rotation demonstrate distinct tactical characteristics that directly impact team strategies and agent selection. Understanding these fundamental differences proves essential for competitive success across different battlegrounds.
This data reveals clear patterns across the competitive map pool. Five maps utilize traditional three-lane layouts, while Bind stands alone with its two-site, no-mid design. Haven and Lotus both feature three bomb sites, creating unique resource allocation challenges. The mechanical features range from simple wallbangable surfaces on Corrode to complex rotating doors on Lotus, each requiring specific tactical adjustments.
Current Map Pool Analysis
Mastering Valorant's seven-map competitive rotation separates skilled players from the competition. Each battlefield presents distinct tactical challenges that demand different approaches and agent selections.
Ascent's mechanical doors and Haven's three-site complexity stretch defensive resources while rewarding coordinated team play. Bind's teleporter system creates unique rotation opportunities that eliminate traditional mid-control strategies. Lotus expands the three-site formula with rotating doors and silent movement options that favor adaptable teams. Sunset returns to fundamental tactical shooter principles through its straightforward design philosophy. Abyss introduces death drops that fundamentally alter movement patterns and positioning. Corrode emphasizes wallbang opportunities and traditional map control concepts.
The current map pool maintains excellent competitive balance through this variety. Mechanical complexity on maps like Lotus and Abyss contrasts with the fundamental skill requirements of Sunset and Corrode. This design approach ensures different team compositions and playstyles remain viable across the competitive landscape.
Map knowledge directly translates to ranking success in Valorant's competitive environment. Understanding site-specific strategies, mastering unique mechanics, and adapting agent selections based on map characteristics determine match outcomes. Mid-control remains crucial across most maps, creating rotation advantages and information gathering opportunities.
Future map rotations will continue shaping the competitive meta, but core tactical principles remain constant. Players who develop deep map understanding, precise callouts, and strategic flexibility will maintain their competitive edge regardless of rotation changes. Map mastery represents one of the most consistent paths to improvement in Valorant's evolving tactical landscape.